11/01/16 - 15/01/16
Week one was all concepting. I gathered reference materials, drew thumbnails, made a whitebox, and did small style test.
Life is strange screenshots
Photos from Pinterest Board
Photos from my own texture library
Reference images for the tractor
Youtube videos for tractor reference
Barn 3D Block-outs
Landscape exploration and Thumbnail sketches
The initial whitebox I made was too large
So I made a smaller one, but it was still quite large. I wanted the barn to be really small so I could really fill the space completely.
I made the whitebox even smaller which was about the size I was thinking.
For the style test, I decided to make a small crate. The purpose of this test was too see who easy/difficult texturing would be in this style.
I looked at wood textures in Life is Strange:
I also wanted to give it a similar post-processing colour grading as this photo:
The finished crate:
My crate looks too clean, and I added some lines in the normal map that don't really work. Apart from that, it looks okay. Texturing, at least wood, was pretty straightforward to do. I stuck to the default brush in Photoshop to make sure it looked obviously hand-painted like I wanted.
The post-processing is all right, but I will need to work on it more to get it right.